Support and Use Extra Input Messages
Support modern input devices and use the extra input messages in your MiniGUI apps.
Table of Contents
Overview
In MiniGUI 4.0.0, we introduced extra input messages to support modern input devices including multiple touch panel, gesture, joystick, tablet tool, table pad, and even switch.
The extra input messages have prefix MSG_EXIN_. If a MiniGUI app needs to handle these extra input events such as gestures, you need to handle the MSG_EXIN_XXX messages in your window procedure.
Currently, there are two built-in IAL engines which can generate extra input messages:
The IAL engine of
libinputsupports all modern input devices on a Linux box. This engine runs onlibinputintroduced by Free Desktop project.The enhanced IAL engine of
randomgenerates extra input messages automatically for testing.
You can also write your own IAL engines to generate extra messages. Please see the implementation of libinput and random engines for details.
This document describes how to handle extra input messages and how to use libinput and random engines, or how to write your own IAL engine to support modern input devices, for example, a multi-touch panel.
Use Extra Input Messages
In addition to standard keyboard and mouse messages, MiniGUI generates extra input messages for input events from other input devices, including multi-touch panel, tablet pad, joystick, and so on. We call these messages as 'extra input messages'.
The extra input messages can be classified into the following types:
Axis messages: messages generated by a pointer axis like mouse wheel.
MSG_EXIN_AXIS
Button messages: messages generated by a button on joystick. The buttons other than left, right, and middle buttons on a mouse will be treated as generic buttons.
MSG_EXIN_BUTTONDOWNMSG_EXIN_BUTTONUP
Multi-touch messages: messages generated by a multi-touch panel.
MSG_EXIN_TOUCH_DOWNMSG_EXIN_TOUCH_UPMSG_EXIN_TOUCH_MOTIONMSG_EXIN_TOUCH_CANCELMSG_EXIN_TOUCH_FRAME
Gesture messages: gesture messages.
MSG_EXIN_GESTURE_SWIPE_BEGINMSG_EXIN_GESTURE_SWIPE_UPDATEMSG_EXIN_GESTURE_SWIPE_ENDMSG_EXIN_GESTURE_PINCH_BEGINMSG_EXIN_GESTURE_PINCH_UPDATEMSG_EXIN_GESTURE_PINCH_END
Tablet tool messages: messages generated by a tablet tool.
MSG_EXIN_TABLET_TOOL_AXISMSG_EXIN_TABLET_TOOL_PROXIMITYMSG_EXIN_TABLET_TOOL_TIPMSG_EXIN_TABLET_TOOL_BUTTONMSG_EXIN_END_CHANGES
Tablet pad messages: messages generated by a tablet pad.
MSG_EXIN_TABLET_PAD_BUTTONMSG_EXIN_TABLET_PAD_RINGMSG_EXIN_TABLET_PAD_STRIPMSG_EXIN_END_CHANGES
Switch messages: messages generated by a switch.
MSG_EXIN_SWITCH_TOGGLE
User-defined messages: messages generated by a user-defined device.
MSG_EXIN_USER_BEGINMSG_EXIN_USER_UPDATEMSG_EXIN_USER_END
All extra input messages will be sent to the current active main window. In your window procedure, you can handle the messages to reflect user's input, for example, zooming in or out a picture.
For the complete description of the messages, please refer to:
http://www.minigui.com/doc-api-ref-minigui-sa-4.0.0/html/group__extra__input__msgs.html
For the sample to handle extra input messages, please refer to:
https://github.com/VincentWei/mg-tests/tree/master/extra-input
Compile-time Configuration
There are two configure options related to the libinput and random IAL engines :
--enable-libinputialor--disable--libinputialto enable or disable thelibinputIAL engine which is enabled by default. Note that thelibinputIAL engine is only available on Linux, and you need to installlibinput1.10.0 or later first.--enable-randomialor--disable--randomialto enable or disable therandomIAL engine which is disabled by default. Note thatrandomengine does not attach to any real input devices, it generates extra input events randomly.
Run-time Configuration
For libinput engine, we introduced a new section in MiniGUI runtime configuration:
[libinput]
seat=seat0The key libinput.seat specifies the seat identifier, the default value is seat0.
For random engine, we introduced a new section in MiniGUI runtime configuration:
[random]
logfile=events.out
eventtypes=mouse-keyboard-button-gesture-stouch
minkeycode=1
maxkeycode=128
minbtncode=0x100
maxbtncode=0x1ffThe MiniGUI runtime configuration key random.logfile specifies the log file which stores the input events generated by this engine. If MiniGUI failed to open the log file, the log feature will be disabled.
The MiniGUI runtime configuration key random.eventtypes specifies the input event types which is generated by this IAL engine, in the following pattern:
<event-type>[-<event-type>]*The <event-type> can be one of the following values:
mouse: mouse.keyboard: keyboard.button: buttons.single_touch: touch pen or single touch panel.multi_touch: multiple touch panel.gesture: gesture.tablet_tool: tablet tool.tablet_pad: tablet pad.switch: switch.
The MiniGUI ETC key random.minkeycode specifies the minimal key code which is generated by the engine if keyboard is included.
The MiniGUI ETC key random.maxkeycode specifies the maximal key code which is generated by the engine if keyboard is included.
The MiniGUI ETC key random.minbtncode specifies the minimal button code which is generated by the engine if button is included.
The MiniGUI ETC key random.maxbtncode specifies the maximal key code which is generated by the engine if button is included.
For invalid random.eventtyps, the engine uses mouse as default.
For invalid random.minkeycode, and/or random.maxkeycode key values, the engine uses SCANCODE_ESCAPE, and SCANCODE_MICMUTE respectively.
For invalid random.minbtncode, and/or random.maxbtncode key values, use 0x100 (BTN_MISC defined by Linux kernel), and 0x2ff (KEY_MAX defined by Linux kernel) respectively.
This engine maintains a state machine for each input event type, and generates a reasonable event sequence for each type. If and only if an event sequence is finished or cancelled, the engine switches to another event type randomly.
Note that currently, the following event types (in random engine) are not implemented:
multi_touchtablet_tooltablet_padswitch
Write an IAL Engine to Support Extra Input Messages
On Linux, it is better to use libinput to support all input devices including multi-touch panel and table tool. However, for an embedded or IoT device, it may be too heavy to use libinput or there is no way to run libinput (e.g., when you run MiniGUI on a real-time operating system).
Under this situation, you need to implement your own IAL engine to support
extra input messages. The steps are as follow:
Use
--enable-customialoption to configure MiniGUI to includecustomIAL engine.Implement the following external stubs outside MiniGUI to initialize and terminate your
customIAL engine:Change MiniGUI run-time configuration to specify key
system.ial_engineto becustom.
BOOL InitCustomInput (INPUT* input, const char* mdev, const char* mtype);
void TermCustomInput (void);In InitCustomInput function, you need to fill the operations (the callbacks) of input argument, the pointer to a INPUT structure:
typedef struct tagINPUT {
char* id;
// Initialization and termination
BOOL (*init_input) (struct tagINPUT *input, const char* mdev, const char* mtype);
void (*term_input) (void);
// Mouse operations
int (*update_mouse) (void);
void (*get_mouse_xy) (int* x, int* y);
void (*set_mouse_xy) (int x, int y);
int (*get_mouse_button) (void);
void (*set_mouse_range) (int minx, int miny, int maxx, int maxy);
void (*suspend_mouse) (void);
int (*resume_mouse) (void);
// Keyboard operations
int (*update_keyboard) (void);
const char* (*get_keyboard_state) (void);
void (*suspend_keyboard) (void);
int (*resume_keyboard) (void);
void (*set_leds) (unsigned int leds);
// Event loop
int (*wait_event) (int which, int maxfd, fd_set *in, fd_set *out,
fd_set *except, struct timeval *timeout);
// New wait event method for getting extra input events; since 4.0.0
int (*wait_event_ex) (int maxfd, fd_set *in, fd_set *out,
fd_set *except, struct timeval *timeout, EXTRA_INPUT_EVENT* extra);
} INPUT;The key to support extra input messages is the new operation: wait_event_ex. If you implement wait_event_ex, you can set wait_event to be NULL.
In the implementation of wait_event_ex, when there is an extra input message, you need to:
Fill the fields of
extrastructure, e.g.:
extra->event = IAL_EVENT_AXIS;
extra->wparam = MAKELONG(AXIS_SCROLL_VERTICAL, AXIS_SOURCE_WHEEL);
extra->wparam = MAKELONG(AXIS_SCROLL_HORIZONTAL, AXIS_SOURCE_WHEEL);
extra->lparam = MAKELONG(mouse_event->sv, mouse_event->dsv);Make sure the return value of this operation have the bit of
IAL_EVENT_EXTRAset:
retval |= IAL_EVENT_EXTRA;For more information, please refer to the libinput and/or random IAL engines:
https://github.com/VincentWei/minigui/blob/master/src/ial/linux-libinput.c https://github.com/VincentWei/minigui/blob/master/src/ial/random.c
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